So I recently bought Halo Infinite on Steam through a Black Friday Sale and for the heck of it, decided to try to run the game on few different Linux Distros with a PS5 Dualsense controller. I tested this on Kubuntu, Manjaro, and Linux Mint and was extremely surprised that the game ran out-of-the-box; the only exception was in Linux Mint in which I had to rollback the Nvidia Driver from proprietary version 525 to 515. The janky gaming PC platform (most parts are 10+ years old) centered around an Intel Ivy Bridge E3-1240v2 CPU, 16GB DDR3 RAM, and an EVGA RTX 2060 KO video card. I had hotswap HDD bays in the machine, so I just swapped SSDs each with different Linux Distros to test the game out. Obviously, Microsoft doesn’t officially support its games on Linux, but Steam has a built-in compatibility layer called Proton and I enabled that to install/run Halo Infinite. A funny thing was that I had to used the so-called “Experimental Versions” of Proton instead of the “stable” ones otherwise the game would crash/freeze upon launch in most of the Linux Distros I tested; however Steam had the Experimental Versions selected by default. Manjaro due to being updated on a rolling release and more frequently than Ubuntu-based Linux Distros had the highest FPS/performance of all the ones I tested, 2-3x higher FPS than Linux Mint and Kubuntu in 1920×1080 resolution with mostly medium settings.